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The World of Cars Online

Logo.

The World of Cars Online was an online computer game, previously available to play on the Disney Official Website.

The game was under development with Open Beta, which launched on March 1, 2010. There was a sneak peek of the World of Cars Online called the Test Track which started in October 2008 and ended on November 20, 2009 to make way for Open Beta. The first trailer for the game was released on the games site on August 13, 2009.

According to the trailer, the game was originally going to open in Summer 2009, but due to some contrasts, it was postponed to 2010. From March to May 2010, the Open Beta took place to fix the latest bugs and prepare the official launch of the game. When the Open Beta ended and the game finally opened on June 29, 2010, each car was awarded 2,010 car-coins, a Founder's plaque and an Open Beta plaque (For users who joined during the Open Beta).

In January 5, 2012, Disney announced the game would be closing, and finally closed in February 8, 2012 most likely due to a low amount of paid members and/or low ratings.

Gameplay[]

Players can create an account, and then create a car - the player can customize their eyes and body color, name it with a variety of names and surnames given by the game system, and choose and customize their racing number. Once their car has been created, they can go into the counties of Radiator Springs - the town itself, Willy's Butte, Fillmore's Fields and Redhood Valley (the entrance to Tailfin Pass) which was added a few months later. There the player can roam around while chatting with other players, playing minigames and doing quests.

In race mode, the player can race with other people currently playing the game, friends, or against the AI (Radiator Springs townsfolk or the Delinquent Road Hazards). Racing will earn the player car-coins and race points, which can be collected to move on to bigger races if the player was a sponsored car.

There were other features such as badges, souvenirs and collectibles that did not affect gameplay. Cars 2: The Video Game had a special feature to link your World of Cars account to the game, which gave you awards in both games (rewards for the World of Cars, and earning spy points and unlocking characters in the Cars 2 game). There was a total of 5 awards. Since the servers have shutdown in 2012, a message saying you're unable to communicate with Disney's servers will appear.

Servers[]

For this subject's main page, see List of The World of Cars Online servers.

The World of Cars Online had a total of 33 available servers to join the game. However, Alignment was the most visited server, mainly because it was the first option and the number of players rarely caused the server to be full, while the rest of the servers were usually empty as the game didn't get enough players during it's run.

Sponsorship[]

For this subject's main page, see Membership.

Sponsorship was the paid subscription in-game, which costed USD $5.95 a month. They could have gotten access to tons of extra things - unlimited customization in Radiator Springs buildings and your yard, starting your Racing career in Piston Cup races (named Pro tracks) and joining different sponsors. Due to the game closure, from January 5, 2012 to February 8, 2012, every player got free sponsorship. The very low number of paid members between June 2010 and December 2011 was one of the reasons the game closed.

Characters[]

Locations[]

Never opened[]

Tracks[]

There were 10 tracks which users were allowed to race on. Only sponsored cars could race in Piston Cup races.

Carburetor County[]

Pro tracks (Piston Cup)[]

Rewards[]

Ccs png Wbr-logo Ffr-logo Twistin-tailfin-track-logo
Doc-training-series Lightning-racing-series Doc-training-series Lightning-racing-series Doc-training-series Lightning-racing-series Doc-training-series Lightning-racing-series
1st place 320 coins and 640 racing points 336 coins and 672 racing points 200 coins and 400 racing points 210 coins and 420 racing points 400 coins and 800 racing points 420 coins and 840 racing points 480 coins and 960 racing points 504 coins and 1,008 racing points
2nd place 240 coins and 480 racing points 252 coins and 504 racing points 150 coins and 300 racing points 157 coins and 315 racing points 300 coins and 600 racing points 315 coins and 630 racing points 360 coins and 720 racing points 378 coins and 756 racing points
3rd place 160 coins and 320 racing points 168 coins and 336 racing points 100 coins and 200 racing points 105 coins and 210 racing points 210 coins and 420 racing points 240 coins and 480 racing points 240 coins and 480 racing points 252 coins and 504 racing points
4th place 80 coins and 160 racing points 84 coins and 168 racing points 50 coins and 100 racing points 52 coins and 105 racing points 120 coins and 240 racing points 126 coins and 252 racing points 120 coins and 240 racing points 126 coins and 252 racing points


Race points[]

Race points were a rewarding system to unlock the Piston Cup races. You could have enough Race points for all Piston Cup races, but you still had to beat them in order of Race points to unlock the next one. After you beat Los Angeles International Speedway you will win the Piston Cup trophy, which you can use as an item in your yard. The limit of Race points a player could reach was 1,000,001 points.

Quests[]

For this subject's main page, see Quests.

Quests were missions given to the player to get rewards in-game.

Badges[]

For this subject's main page, see Badges.

Badges were rewards given to the player by doing certain activities in the game.

Souvenirs[]

For this subject's main page, see Souvenirs.

Souvenirs were rewards given to the player by participating in events of the game.

Closing[]

The World of Cars Online was closed on February 8, 2012. Disney was expected to refund up to $8,000 in membership fees that cannot be concluded with game time.

The game never picked up as much as other Disney MMORPG's. The total member count was about 60,000. The majority of those members are inactive and unpaid. Many gamers began playing during Open Beta and left once payment was required to continue.

Many miss World of Cars Online. But, some people have asked if The World of Cars Online 2 could be a possibility. Disney states that they will not make a sequel, and that they recommend users to go to the official cars website.

Beta elements[]

For this subject's list of beta elements, see The World of Cars Online/Beta elements.

A lot of content shown in trailers were cut in the final version of the game, such as adding buildings and roads in your yard and Tractor Tippin' game.

Glitches[]

For this subject's list of glitches, see The World of Cars Online/Glitches.

Patches[]

For this subject's list of patches, see The World of Cars Online/Patches

Staffs[]

Here's the Staff contacts of the game development

  • tingale - Web Developer
  • Becky Bruza - Production
  • Katie Connel - Community Manager
  • Lin Leng - Marketing
  • Rocky Slaughter - Producer
  • Amy E. Nelson - Flash Dev for Cars
  • Kevin Zia - Manager
  • Justin Anderson - officemate/Web Developer
For this subject's list of the Pit Crew team in game, see Pit Crew.

Gallery[]

For this subject's image gallery, see The World of Cars Online/Gallery.

Trivia[]

  • The website domain was registered to Disney around March, 2008.
  • In summer of 2011, the game was updated for Cars 2. Some of these updates included a World Grand Prix party, adding hidden spy-gadget shops around Radiator Springs, updating Lightning's paint job, adding Francesco and removing Doc from the game. Before the update, Doc raced in Carburetor County Speedway and Willy's Butte Rally, but after the update he was replaced by Sally and Sarge, respectively.
  • Red could be seen driving from Radiator Springs to Redhood Valley, and Doc could be seen driving from Radiator Springs to Willy's Butte and Redhood Valley. In Doc's case, this happened until he was removed from the game.
  • The oldest post about World of Cars Online was in August 1, 2006, in Joe Shochet's website. This means the first designs of the game were made only two months after the first movie came out. And two years later the Test Track would take place.
  • Redhood Valley didn't exist when the game opened, there was just rocks blocking the entrance. When Sally got trapped (and rescued after that), the place was opened to the public.
  • Number 69 was not allowed, as the 60's stop at 68. This was considered by many as a very strict parental control.
  • Also you couldn't choose known race car numbers like 43, 86 and 95.
  • You could get Tractors to your backyard, they would drive around the place, unless you blocked them with items or by tipping them while they sleep.
  • 5 months after the game closure, there was another game called Cars Land Racers, which used the same technology. However, it only lasted one year.
  • According to a developer in a interview, the game costed $10 million budget to make.
  • All the file names about the closure of the game include the word sunset, meaning the game was gonna "drive into the sunset".
  • In the DS version of Cars 2: The Video Game, if you try to select the World of Cars Online option in the menu: In all but the english language, a message saying the game is currently unavailable in your language will appear. In the english version, the message will change to the servers are not available at the moment. In the Japanese version the World of Cars Online option doesn't exists.
  • In April 2023, a Reddit user scraped the Disney CDN and had gotten all the data, including the client for the game, which was shared publicly.
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